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Most known for developing the Call of Juarez and Dead Island franchises, Techland is back this week to launch a new open world survival horror title for the PC (including Linux and SteamOS), PlayStation 4 and Xbox One.
Dying Light takes place in an expansive urban environment where players navigate using freerunning 'parkour' mechanics while scavenge for supplies to craft weapons and defend against the city's growing infected population.
The game has been built with Chrome Engine 6, which is a proprietary 3D game engine developed by Techland that was first used over 10 years ago in Speedway Grand Prix and Chrome (a science fiction first person shooter).
Just as the third version of the game engine spawned Call of Juarez and the fifth version brought Dead Island in 2011, Dying Light is first game to show off Chrome Engine 6 -- Hellraid being this year's only other Chrome 6 title.
Techland says that its latest build of Chrome Engine lets developers create bigger, more detailed open worlds including both indoor and outdoor environments with graphics that are more photorealistic than ever.Advancements include changeable weather conditions and a physical lighting model with spherical harmonics-based indirect lighting and atmospheric scattering.
Naturally, folks playing on PC an also look forward to a higher texture quality, much further view distances and other graphical improvements such as HBAO+ ambient occlusion and depth of field technology. Perhaps most important of all, consoles have been capped at a sluggish 30fps whereas PC gamers should be able to enjoy well over 60fps with the right hardware.
Testing Methodology
We used the latest AMD and Nvidia drivers on 28 DirectX 11 graphics card configurations from both companies covering all price ranges. Our test rig was outfitted with the Intel Core i7-5960X to remove CPU bottlenecks that could influence high-end GPU scores.
For benchmarking we used Fraps to record 60 seconds of gameplay. Benchmarking Dying Light is a little tricky as it's online without checkpoints.
Whenever you quit the game it saves were you currently are and reloads you in that position or the nearest spawn point next time.
This limited how we could test Dying Light and in the end we benchmarked walking around two levels of the building where the game starts. Interestingly, the frame rates are much lower in-doors anyway, so this worked out well.
There are no quality presets in Dying Light so you must set everything up. For testing we maxed out every setting with the exception of Nvidia HBAO+ to try and keep the results consistant across AMD and Nvidia cards. That said, we did leave 'Nvidia Depth of Field' enabled.
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We tested Dying Light using DX11 at three desktop display resolutions: 1366x768, 1920x1080 and 2560x1600.
Post-test notes:
After further investigation we have learned a few things about Dying Lights performance with the latest v1.2 patch. The performance we found indoors is accurate, however many reviews show performance to be around half what we saw. The issue seemed to be the draw distance, which doesn’t have an impact inside, even when looking out over the landscape as we did.
Our test does include a section where the player walks to the edge of the tower and looks out over the landscape, here the frame rates actually increase significantly which was unexpected.
As it turns out the draw distance isn’t an issue here either as finer details are not displayed. It isn’t until you hit ground level and walk outside that the frame rates take a huge hit with the draw distance set to 100%. Backing the draw distance off to 50% restores performance and gamers will see the numbers we showed in this article.
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It is believed that the draw distance performance at 100% can be cured via a patch and if this is the case then the performance we showed inside will be much the same outside as well. For now although we tested with 100% draw distance the results should be treated as though the distance was set to 50%.
Test System Specs
- Intel Core i7-5960X(3.00GHz)
- x4 4GB Kingston Predator DDR4-2400 (CAS 12-13-13-24)
- Asrock X99 Extreme6 (Intel X99)
- Silverstone Strider Series (700w)
- Samsung SSD 850 Pro 512GB (SATA 6Gb/s)
- Gigabyte Radeon R9 290X (4096MB)
- Gigabyte Radeon R9 290 (4096MB)
- Gigabyte Radeon R9 285 (2048MB)
- Gigabyte Radeon R9 280X (3072MB)
- HIS Radeon R9 270X (2048MB)
- HIS Radeon R9 270 (2048MB)
- HIS Radeon R7 265 (2048MB)
- HIS Radeon HD 7970 GHz (3072MB)
- HIS Radeon HD 7970 (3072MB)
- HIS Radeon HD 7950 Boost (3072MB)
- HIS Radeon HD 7950 (3072MB)
- HIS Radeon HD 7870 (2048MB)
- HIS Radeon HD 7850 (2048MB)
- HIS Radeon HD 7750 (1024MB)
- Gigabyte GeForce GTX Titan (6144MB)
- Gigabyte GeForce GTX 980 (4096MB)
- Gigabyte GeForce GTX 970 (4096MB)
- Gigabyte GeForce GTX 960 (2048MB)
- Gigabyte GeForce GTX 780 Ti (3072MB)
- Gigabyte GeForce GTX 780 (3072MB)
- Gigabyte GeForce GTX 770 (2048MB)
- Palit GeForce GTX 760 (2048MB)
- Gigabyte GeForce GTX 750 Ti (2048MB)
- Gainward GeForce GTX 680 (2048MB)
- Gainward GeForce GTX 660 Ti (2048MB)
- Gainward GeForce GTX 660 (2048MB)
- Microsoft Windows 8.1 Pro 64-bit
- Nvidia GeForce 347.25 WHQL
- AMD Catalyst 14.12 Omega
Article Index
Genre(s): Action, RPG
Description: Dying Light is an action survival game presented in first-person perspective. The game is set in a vast and dangerous open world. During the day, you roam an urban environment devastated by a mysterious epidemic, scavenging for supplies and crafting weapons to help you defeat the hordes of mindless, flesh-hungry enemies the plague has created. At night, the hunter becomes the prey as the infected grow in strength and aggression – but even more lethal are the nocturnal, inhuman predators that leave their hives to feed. You will need to make use of all your skills and any available means to survive till dawn.
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Features:
- Welcome to the Quarantine – Experience an original and intense story set in an infected city cut off from the outside world. Only the fittest have any hope of survival.
- Vast Open World – Dying Light lets you traverse an extensive world plunged into chaos and destruction. In this diverse environment, you fight for survival against many kinds of enemies since the infected are not the only threat: facing down other desperate humans is often the only way to get precious supplies.
- Night Changes the Rules – In daylight you explore the city searching for supplies and weapons. After nightfall, though, this infected world undergoes a dramatic transformation that gives the gameplay a new dimension. You, a hunter by day, become prey. The infected grow in strength, but something even more sinister looms in the darkness to begin its hunt.
- Parkour-Style Movement – Whether you hunt or escape the hunters, you can move around the city with ease and speed. Jump between rooftops, climb walls, and attack your foes from above. Dying Light gives players a freedom of movement never seen in open world games before.
- Brutal, Visceral Combat – Fight face to face using a diverse selection of melee weapons: knives, bats, axes, or more unusual tools of destruction. Strike down your enemies, cut off their limbs, save your own life!
- Firearms – Powerful but noisy. Use pistols, shotguns, and rifles to gain an advantage over enemies, but remember that gunfire can and will attract unwanted attention.
- Craft Your Weapons – Why use an ordinary cleaver when you can attach a lighter for burning damage? Or wrap a hammer in electrified barbed wire? Dying Light lets you create your own weapon upgrades and construct increasingly efficient tools of combat.
- Be the Quarantine Hero – Dying Light features RPG elements that let you develop the protagonist and adjust him to your play style. It’s a long and difficult journey from rookie to badass.
- Choose Your Play Style – Make use of weapons, your surroundings, and traps set by other survivors. Provoke groups of enemies to attack each other. Complete objectives by day or at night. Take advantage of darkness, fog, and storm to remain unseen. Turn the odds in your favor with offensive and defensive gadgets. It’s always your call!
- Hours of Gameplay – Discover a thrilling story, complete more than a hundred side-quests, and put your skills to the test in special challenges.
- Co-op Mode for 4 Players – Cooperate with other players in the extreme conditions of a zombie apocalypse. Show your individuality and customize your character.
- Be the Zombie – Unique online mode where you play as a zombie. If you ever dreamed of stalking other survivors, now is your chance. Let the hunt begin!
- Breathtaking Visuals and Realism – Dying Light is the first game based on the Chrome Engine 6 – the latest revolutionary incarnation of Techland’s proprietary technology. Built from the ground up with next-generation consoles and advanced DirectX 11 graphics in mind, it delivers a new level of visual quality, special effects, and dynamic weather conditions, maintaining unparalleled efficiency at the same time.
List of fixes in version 1.4.0:
Hardware, performance & stability issues
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage
• Resolved various stability issues
• Numerous general performance optimizations
• Significantly reduced RAM memory usage
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Gameplay issues
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
• Added option to disable film grain video effect.
• Fixed the issue with reaching Survivor Rank 25
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• Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
• Fixed extremely long load times that some users were experiencing
• Resolved issues with unlocking certain achievements
![Dying Dying](https://s2-ssl.dmcdn.net/IL5ol/526x297-Bdq.jpg)
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• Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit
• Resolved issues with Personal Statistics menu
• Fixed problems with using keys assigned to gameplay features during chat
• Fixed duplicating weapons exploit
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Be-the-Zombie mode
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues
• Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
• Fixed several issues with connecting to games when playing as the zombie
• Added additional tools for tracking network issues
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Game data integrity (modding)
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games
• Games can be modded
• Modded games will not work online with original unchanged versions
• Modded games will work with other identically modded games
Graphical Bugs
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings
• Resolved extremely low resolution textures on certain objects regardless of texture quality settings
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Linux specific improvements:
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session
• Fixed motion blur switching via main menu
• Fixed messaging when playing cross-platform session
Known issues we are still working on:
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms
• Screen flickering when using dual-GPU setups
• Radeon support on Linux platforms
Minimum System Requirements:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 4 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
DirectX®: Version 11
Sound: DirectX® compatible
Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 4 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
DirectX®: Version 11
Sound: DirectX® compatible
Additional Notes: Laptop versions of graphics cards may work but are NOT officially supported.
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If you had noticed any problem in the link or in the file which you are downloading, inform us immediately so that we can fix it as soon as possible. We hope this game works fine in your system with above mentioned specs. If you don’t have the specs of system, please upgrade first to play this game, otherwise it will not work fine. Direct links to download this game is given below. Thanks for having look over our work!
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